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Enum SceneState

Lists possible states a Scene can be in, which determine its Update and Draw behavior

Namespace: Ladybug
Assembly: ladybug.dll
Syntax
public enum SceneState

Fields

Name Description
ACTIVE

Active Scenes will have both Update() and Draw() called each frame.

PAUSED

Paused Scenes will only have Draw() called each frame

SUSPENDED

Suspended Scenes will have neither Update() nor Draw() called each frame.