Enum InputState
Represents various states a key can be in at any given time
Namespace: Ladybug.UserInput
Assembly: ladybug.dll
Syntax
public enum InputState
Fields
| Name | Description |
|---|---|
| Down | The key is pressed, and may or may not have been pressed the previous frame |
| Pressed | The key is pressed, and was not pressed the previous frame |
| Released | The key is not pressed, and was pressed the previous frame |
| Up | They key is not pressed, and may or may not have been pressed the previous frame |